black and white bed linen

This Columbia hiking boot render highlights the full 3D pipeline—clean modeling with production-minded panel breaks, then detailed texturing to sell leather grain, stitching, and material contrast. The final lighting and environment rendering are tuned for realism, with subtle wear and surface response to make the product feel grounded and believable.

The overall layout emphasized functionality and style, creating a contemporary shopping environment, The space combines industrial and modern elements, featuring glossy surfaces and nature inspired finishes. Build in 3ds Max using Vray material and put together using the power of Unreal Engine 5, with finishing touches in Adobe After Effects.

This project takes a headphone concept from sketch exploration to a refined direction, then into a finalized concept sheet. I built it in 3D, developed CMF options, and produced hero and exploded renders with consistent lighting and mood.